![]() There is two platforms that are actually fountains of darkness. It is a long stage that is 300x200 sq ft. This place is what sustains the Elemental Emerald of Darkness. After about a minute, the stage is reset to the original castle. A Lurchthorn can be seen flying near the lower blast line, which hurts players that touch it. In the aftermath, the players are inside the titular forest that the bomb created, and what appears to be the ruins of the castle can be used as erratic platforms, most of which are destructible. The explosion engulfs the stage, destroying the castle and creating a white flash. After approximately a minute, Viridi appears in the distance, dropping a massive Reset Bomb in the background. Above and to the right of it are two similar platforms, one above the other. Reset Bomb Fortress is a stage from Kid Icarus Uprising. The stage begins in a castle-like area with two main platforms that are separated by a pit, which has a wooden soft platform in the middle to decrease the danger of early KOs. Minecraft world takes place on a standard area where it switches from Day to night, when night happens you can attack Creepers, Skeletons, Enderman, Zombies, but if you hit a Zombie Pigman multiple come rushing at you dealing high damage, familiar with the Cuccoos? yep that'll be it right there. The hazard is that occasionally, a burst of energy will appear from nowhere and fire itself like an arrow at the nearest player/cpu. When you're in this stage, items appear slightly more frequently than what you set it to. It's far above the courtyard of Peach's Castle. This also acts as a safe haven due to the fact it's 2,000 miles above Mount Everest's peak altitude-wise. This is his home and where he trains most of the time. This is Xander's House, it may not look like much but it's actually a sort of flattened planet. Theme: Forze dell'Oscurita - Kingdom Hearts BBS The shadows are black forms of the current roster's characters. It's Hazard is that occasionally, shadows will warp to random areas of the arena and run after the nearest Player/CPU and attack them. This stage has no platforms, just infinite blankness. The Void is sortof like a prison for those that are too dangerous for any other prison. Ultimate RP that have been confirmed to appear as playable characters, these are listed right here. This list is a compilation of the characters in Super Smash Bros. Each character has a number of special attacks, standard attacks and a unique special move called a Final Smash. Ultimate RP, representing the universe in which they belong. The characters are the fighters that brawl in Super Smash Bros. When a player loses all of their lives, they are "defeated," and the match concludes when there is only one player left standing. In Stock mode, each player is given a chosen amount of lives, and every time they are KO'd or self-destruct, they lose a life. Should two or more players accumulate the same amount of points, there will be a Sudden Death match to determine the winner. At the end of the designated time limit, the player with the most points wins. In Time mode, each player receives a point when they KO an opponent, and loses a point if they are KO'd, or if they self-destruct. Matches can be played in either Time mode, Stock mode, or a combination of the two. The main controls are on the Controller, A to attack, B to special/final smash, X/Y are jumping, Z is to grab & L and R is shielding. The higher the percentage, the easier it is for a character to be knocked off the stage. As the character is attacked, damage accumulates, and the percent value increases. Unlike most traditional fighting games, a character's health is measured by a damage percentage counter. Ultimate RP's gameplay is very similar to the official Super Smash Bros.
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