Meaning, you could activate the same card again if the condition were to meet again.Ģ: There is very few cards in the current Meta (or cards in general, at the time of this post) that could negate Normal or Special Summon of a monster. Something like Apollousa, Cyber Dragon Infinity, and Ghost Belle & Haunted Mansion would trigger Witch's Strike, because they do negate the activation.When you negate an activation, it is treated as if it had never activated in the first place,similar to negating inherent summons. It would be ran at 3 and wouldn't be banned at all.ġ: Like how many pointed before, there is a difference between negating the effect and negating the activation.Ash Blossom, Effect Veiler, and Infinite Impermanence will not trigger Witch's Strike, because these cards negate the effect, not the activation. Even as a counter-trap, it wouldn't be used often. My opinion is that even as a Quick spell, Witch's Strike will be, at best, a side deck card. Tear and Spright will probably be locked behind a paywall only competitive players could afford. You should only be scared if you play super competitively. If you enjoy your deck, you should not be scared. But you can not win reliably against Spright or Tear, especially against highly-skilled opponents. The decks are not bad, they are very good decks, and are very much playable. You can win against Spright and Tearalaments with current TCG meta decks. However, old decks can play and can top at locals. Old decks are still being played and could reach toppings. There are a significantly higher representation in other decks that isn't Spright or Tearalaments in Korean tournaments than it was in Japan. But because of Spright and Tear, they occupy the same spot as other anti-meta deck such as Floowandereeze. Were it not for Spright and Tearalaments, both Mathmech and Exosister would be considered Tier 1. Other decks, such as Mathmech, Exosister, and Rikka, could not catch up, albeit they are very good decks thanks to the new support. It lacks the negation and protection Spright has, but it can reliably defeat old decks just because it's more consistent. Tearalaments comes second place for similar reason it's simply more consistent. While it did substitute those cards for a Buster Lock, Toadally Awesome is by far much stronger back when it was legal in Japan. This is very noteworthy, because both Toadally Awesome and Crystron Halqifibrax are banned in Korea. Spright is so consistent that it could reliably beat any deck it had came before. Both Spright and Tearalaments decks, thanks to the Japanese experimentation, were relatively mature by the time it arrives. Many Koreans follow closely to the Japanese meta. The old decks that were used to be top-tier are now considered tier 2 rogue. Immediately after POTE, Spright and Tearalaments completely taken over the top meta. Pre-POTE, Korean OCG Meta resembles very closely to that of current TCG meta - Despia/Branded, Swordsoul, Tri-Brigade, etc. I will try my best to shed insight as to what happens immediately after POTE release. POTE was released to Korea in July 17th, 2022. Korean box releases are about 2 months behind Japanese OCG releases. I am a Korean OCG player that used to play TCG.
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